1.5
Table Of Contents
- Final Cut Server User Manual
- Contents
- Welcome to Final Cut Server
- An Introduction to the Final Cut Server Client
- The Final Cut Server Interface
- The Final Cut Server Main Window
- Views for Assets and Productions Panes
- Search Options and Saved Searches
- Asset Info Window
- Final Cut Pro Project Asset Info Window
- Final Cut Studio Project Asset Info Window
- Production Info Window
- Annotations Window
- Downloads & Uploads Window
- Search All Jobs Window
- Search Devices Window
- Preferences Window
- Using Shortcut Menus in Final Cut Server
- Using Keyboard Shortcuts in Final Cut Server
- Uploading Files to Final Cut Server
- About Creating Final Cut Server Assets
- Types of Files That Can Be Uploaded to Final Cut Server
- About Metadata and Metadata Sets
- Strategies for Uploading Media and Project Files
- Uploading Media Files
- Uploading Image Sequences
- Uploading Final Cut Pro Projects
- Uploading Final Cut Studio Projects
- About the Asset Info Window
- Organizing and Searching the Final Cut Server Catalog
- Working in Final Cut Server
- Working with Media Assets
- Working with Final Cut Pro Projects
- About Final Cut Pro Projects
- Using Final Cut Pro and Final Cut Server Together
- Resolving Offline Media Issues
- Moving Projects Between Final Cut Server and Final Cut Pro
- Checking Out a Final Cut Pro Project
- Editing a Checked-Out Project in Final Cut Pro
- Checking In a Final Cut Pro Project
- Making Versions of Final Cut Pro Project Assets
- Working on Projects While Away from the Final Cut Server Network
- Exporting a Final Cut Pro Project
- Working with Final Cut Studio Projects
- About Editing Final Cut Studio Project Assets
- Checking Bundle Assets In and Out
- Checking Projects and Media Files In and Out
- Exporting a Project Asset and Its Media
- Using Status Metadata in the Final Cut Server Workflow
- Exporting, Archiving, and Deleting Completed Assets and Projects
- Appendix
- Glossary
This chapter explains how to edit media assets, including video clips, graphics, and image
sequences, in applications other than Final Cut Server. You can edit a managed copy of
a media asset by checking out the asset, editing the checked-out file, and then checking
the edited file back in. A separate workflow is provided for preparing media files to be
used in a new Final Cut Pro project that you create while disconnected from the
Final Cut Server network. You can also copy or export an unmanaged copy of a media
asset from Final Cut Server.
This chapter covers the following:
• About Caching (p. 95)
• Checking Media Assets In and Out (p. 97)
• Preparing Media Assets to Be Used on an Offline Computer (p. 99)
• Exporting Media Assets (p. 102)
About Caching
Caching an asset downloads the asset to the Final Cut Server cache on your local computer.
After you’ve cached a media asset, you can check it out and work with that managed
copy in another application, or you can drag a copy of the media asset from
Final Cut Server or export a copy of the media asset and create an unmanaged copy.
After caching an asset, you can tell the asset is cached because the asset’s thumbnail
changes to a lighter gray color.
Note: If your Final Cut Server system is connected to an Apple Xsan storage area network
(SAN) device and the edit-in-place feature is enabled, your assets are always cached and
ready to use. For more information, contact your Final Cut Server administrator.
Final Cut Server prompts you when you need to cache an asset, so caching often only
requires you to click the Add to Cache button that appears in the dialog. However, you
can also manually add an asset to your Final Cut Server cache.
To add an asset to your cache
µ
Control-click the asset, then choose Add to Cache from the shortcut menu.
95
Working with Media Assets
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