1.5
Table Of Contents
- Final Cut Server User Manual
- Contents
- Welcome to Final Cut Server
- An Introduction to the Final Cut Server Client
- The Final Cut Server Interface
- The Final Cut Server Main Window
- Views for Assets and Productions Panes
- Search Options and Saved Searches
- Asset Info Window
- Final Cut Pro Project Asset Info Window
- Final Cut Studio Project Asset Info Window
- Production Info Window
- Annotations Window
- Downloads & Uploads Window
- Search All Jobs Window
- Search Devices Window
- Preferences Window
- Using Shortcut Menus in Final Cut Server
- Using Keyboard Shortcuts in Final Cut Server
- Uploading Files to Final Cut Server
- About Creating Final Cut Server Assets
- Types of Files That Can Be Uploaded to Final Cut Server
- About Metadata and Metadata Sets
- Strategies for Uploading Media and Project Files
- Uploading Media Files
- Uploading Image Sequences
- Uploading Final Cut Pro Projects
- Uploading Final Cut Studio Projects
- About the Asset Info Window
- Organizing and Searching the Final Cut Server Catalog
- Working in Final Cut Server
- Working with Media Assets
- Working with Final Cut Pro Projects
- About Final Cut Pro Projects
- Using Final Cut Pro and Final Cut Server Together
- Resolving Offline Media Issues
- Moving Projects Between Final Cut Server and Final Cut Pro
- Checking Out a Final Cut Pro Project
- Editing a Checked-Out Project in Final Cut Pro
- Checking In a Final Cut Pro Project
- Making Versions of Final Cut Pro Project Assets
- Working on Projects While Away from the Final Cut Server Network
- Exporting a Final Cut Pro Project
- Working with Final Cut Studio Projects
- About Editing Final Cut Studio Project Assets
- Checking Bundle Assets In and Out
- Checking Projects and Media Files In and Out
- Exporting a Project Asset and Its Media
- Using Status Metadata in the Final Cut Server Workflow
- Exporting, Archiving, and Deleting Completed Assets and Projects
- Appendix
- Glossary
Similarly, when you click Productions in the Final Cut Server main window, all of the
top-level productions are displayed. Unlike assets, productions can be nested inside of
each other, creating hierarchical levels. Productions are used to organize asset alias files,
small reference files that link to the original asset. For example, if you upload a
Soundtrack Pro project file and the audio files used in that project, you can create a
production to hold the Soundtrack Pro project asset and media files during the upload
process. After the upload is complete, the production will contain the Soundtrack Pro
project’s asset alias and aliases to each of the project’s media files. Productions are also
used to group related projects; for example, you can create a production that contains
aliases to all of the Final Cut Pro project assets in progress for a particular client.
Click Assets
or Productions
to choose the type
of items to display.
You can create many levels of productions to organize asset aliases. To find a particular
asset or production, you can browse the productions by clicking through them, or you
can perform a search to narrow the number of productions and assets that are displayed.
The simplest search you can perform is to enter a search term in the search field and click
the Search button. You can also perform an advanced search, which allows you to search
for a term in a particular metadata field. See Searching in Final Cut Server for more
information.
If you want to keep a search, you can save it. Searches you save are listed under the My
Smart Searches heading in the column at the left of the main Final Cut Server window.
See Creating a Smart Search for more information.
Your Final Cut Server administrator can customize the advanced search metadata fields
in your Final Cut Server system. For more information, contact your Final Cut Server
administrator.
About Assets
Assets can be divided into three general categories: media assets, Final Cut Pro project
assets, and Final Cut Studio or other project assets.
54 Chapter 4 Organizing and Searching the Final Cut Server Catalog










