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Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your media
- Chapter 6: Play back and skim media
- Chapter 7: Create and manage projects
- Chapter 8: Edit your project
- Editing overview
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Add and remove markers
- Correct excessive shake and rolling shutter issues
- Chapter 9: Add and adjust audio
- Chapter 10: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set the default duration for transitions
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 11: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Edit with mixed-format media
- Use roles to manage clips
- Use XML to transfer projects and Events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Event Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 12: Keying and compositing
- Chapter 13: Color correction
- Chapter 14: Share your project
- Chapter 15: Manage media files
- Chapter 16: Preferences and metadata
- Chapter 17: Keyboard shortcuts and gestures
- Chapter 18: Glossary
storylines All instances of the Timeline contain a primary storyline, which is the main
sequence of clips that you build to create your movie. Storylines are sequences of clips
connected to the primary storyline. You can use storylines for the same purposes as
connected clips (such as creating cutaways, compositing titles and other graphics, and
adding sound eects and music).
straight cut A cut in which both the video and audio clip items are cut at the
same time.
subframe A subframe has 1/80 the duration of a video frame and is thus a more
precise unit of reference when editing audio at the sample level.
sync (synchronization) The relationship between the image of a sound being made
in a video clip (for example, a person talking) and the corresponding sound in an
audio clip. Maintaining audio sync is critical when editing dialogue. In Final Cut Pro X,
connected clips and compound clips help maintain sync in your program.
Themes Browser A media browser in Final Cut Pro that provides access to all
transitions and title eects supplied with Final Cut Pro, grouped into related themes.
three-point editing An editing technique in which three out of four edit points are
set in a source selection and a project. When the edit is performed, the fourth edit
point is calculated automatically by Final Cut Pro.
through edit An edit point in which the video or audio content on either side of the
edit is continuous.
TIFF (Tagged Image File Format) A widely used bitmapped graphics le format,
developed by Aldus and Microsoft, that handles monochrome, grayscale, 8- and 24-bit
color. Can have alpha channels. See also alpha channel.
timecode A signal recorded with your video that uniquely identies each frame. By
default, timecode appears in Final Cut Pro in the format hours: minutes: seconds: frames.
Timecode supports a variety of functions in Final Cut Pro, including Timeline playback,
synchronizing video and audio clip items, navigating through projects in the Timeline,
and moving and trimming clips.
Timeline The bottom portion of the Final Cut Pro window contains the Timeline,
where you create your movie project by adding and arranging clips and making all
your edits.
Timeline Index You can view a text-based, chronological list of the clips, keywords,
and markers in a project using the Timeline Index. When you select an item in the
Timeline Index, the playhead jumps to that item in the Timeline.
tint A color shade added to an image, usually to create an eect, such as sepia.
552 Chapter 18 Glossary










