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Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your media
- Chapter 6: Play back and skim media
- Chapter 7: Create and manage projects
- Chapter 8: Edit your project
- Editing overview
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Add and remove markers
- Correct excessive shake and rolling shutter issues
- Chapter 9: Add and adjust audio
- Chapter 10: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set the default duration for transitions
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 11: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Edit with mixed-format media
- Use roles to manage clips
- Use XML to transfer projects and Events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Event Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 12: Keying and compositing
- Chapter 13: Color correction
- Chapter 14: Share your project
- Chapter 15: Manage media files
- Chapter 16: Preferences and metadata
- Chapter 17: Keyboard shortcuts and gestures
- Chapter 18: Glossary
About memory cards and cables
To import media from your recording device to your computer, you need to remove
the memory card from your device and insert it into either your computer or a
memory card reader. You can also connect your device directly to your computer using
the appropriate cable. Then you can import the media on the memory card or device
using the Import Files window. For more information, see “Import from a hard disk” on
page 40 and “Import from le-based devices” on page 25.
 Memory cards: Many le-based camcorders and devices record media on a
removable memory card. You can connect a card reader to your computer and use
that to transfer the contents of your memory card onto your computer. Some Mac
computers feature an SD (Secure Digital) or SDXC (SD extended capacity) card slot
that allows these computers to read and write data to SD media inserted in the slot.
If your Mac has a card slot, you can remove the card from the camera, insert the
card into your Mac, and then import the les.
For more information, go to http://support.apple.com/kb/ht3553.
You can also connect your device to the computer using a FireWire or USB cable. The
kind of cable you need depends on the kind of device you’re using:
 USB device: You use a USB cable for le-based camcorders, digital still cameras that
record video, and iPhone, iPad, and iPod touch. The USB cable should have at least
one connector that plugs into your Mac (at the top in the illustration below). The
other end of the USB cable, which plugs into your recording device, might look
dierent (on the bottom in the illustration below).
48 Chapter 3 Importmedia










