X
Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your media
- Chapter 6: Play back and skim media
- Chapter 7: Create and manage projects
- Chapter 8: Edit your project
- Editing overview
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Add and remove markers
- Correct excessive shake and rolling shutter issues
- Chapter 9: Add and adjust audio
- Chapter 10: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set the default duration for transitions
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 11: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Edit with mixed-format media
- Use roles to manage clips
- Use XML to transfer projects and Events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Event Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 12: Keying and compositing
- Chapter 13: Color correction
- Chapter 14: Share your project
- Chapter 15: Manage media files
- Chapter 16: Preferences and metadata
- Chapter 17: Keyboard shortcuts and gestures
- Chapter 18: Glossary
Chapter 11 Advancedediting 363
As you move the pointer over the angles in the Angle Viewer, the pointer changes to
the Blade tool, indicating that a cut (and switch) will occur when you click.
The pointer changes
to the Blade tool.
The active angle
is highlighted.
5 Do one of the following:
 To cut and switch: Click the angle you want to switch to. (Or press any number key to
cut and switch to the corresponding angle of the current bank. For example, press 5
to cut and switch to angle 5 of the current bank.)
In the Timeline, the current multicam clip is cut at the playhead position. The section
of the clip to the right of the playhead is replaced with a new instance of the clip,
with the angle you clicked as the active angle. A special through edit point appears
at the Timeline playhead position. For more information, see “Edit multicam clips in
the Timeline and the Inspector” on page 379.
 To switch: Option-click the angle you want to switch to. (Or hold down the Option
key and press any number key to switch to the corresponding angle of the current
bank. For example, press Option-5 to switch to angle 5 of the current bank.)
Note: The pointer changes to a pointing hand icon when you hold down the Option
key, indicating a switch-only edit.
In the Timeline, the multicam clip under the playhead changes to show the angle
you switched to as the active angle.
In either case, the Viewer switches to the angle you selected. The active angle is
highlighted in yellow, blue, or green, depending on the switch mode you’re using. For
more information, see “Switch video or audio separately,” below.










