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Table Of Contents
Chapter 10 Addtransitions,titles,eects,andgenerators 271
The word keyframe comes from the traditional workow in the animation industry,
where only important (key) frames of an animated sequence were drawn to sketch a
characters motion over time. Once the keyframes were determined, an in-between
artist drew all the frames between the keyframes.
With Final Cut Pro, you can set parameters to specic values at specic times
(represented by keyframes) and Final Cut Pro acts as an automatic, real-time in-
between artist, calculating all the values between your keyframes. For example, to
animate a parameter, such as a rotation or scale setting, you need to create at least
two keyframes in the clip. Final Cut Pro gures out the setting’s value between the
keyframes, creating a smooth motion as the setting changes.
You can keyframe and animate both video and audio eects in Final Cut Pro, including
individual eect parameters and clip properties. To learn more about keyframing audio,
see Adjust audio eects using keyframes on page 181.
Adjust video eects using keyframes
You place keyframes at specic points in a clip to change parameter values at
those points.
For example, if you want a clip in your project to fade to black, you set two opacity
keyframes at two dierent times: one with the value of 100 (fully visible) and a second
with the value of 0 (fully transparent). Final Cut Pro interpolates the values between
100 and 0, creating a smooth fade to black.
You can set keyframes in the Timeline or in the Video inspector. To see keyframes in
the Timeline, you need to display the Video Animation Editor for the clip.
Additional keyframing controls appear with the Final Cut Pro built-in eects. See
Work with built-in eects on page 244.
For information about keyframes for audio clips, see Adjust audio eects using
keyframes” on page 181.