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Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your media
- Chapter 6: Play back and skim media
- Chapter 7: Create and manage projects
- Chapter 8: Edit your project
- Editing overview
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Add and remove markers
- Correct excessive shake and rolling shutter issues
- Chapter 9: Add and adjust audio
- Chapter 10: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set the default duration for transitions
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 11: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Edit with mixed-format media
- Use roles to manage clips
- Use XML to transfer projects and Events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Event Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 12: Keying and compositing
- Chapter 13: Color correction
- Chapter 14: Share your project
- Chapter 15: Manage media files
- Chapter 16: Preferences and metadata
- Chapter 17: Keyboard shortcuts and gestures
- Chapter 18: Glossary
Chapter 2 Final Cut Pro basics 21
Edit your project in the Magnetic Timeline
The bottom portion of the Final Cut Pro window contains the Timeline, where you
create your movie by adding and arranging clips and making all your edits. The
Timeline in Final Cut Pro “magnetically” adjusts clips to t around clips that you drag
into place. If you drag clips out of place, the surrounding clips close up to ll the space.
A Final Cut Pro project holds all of the information for your nal movie, including your
editing decisions and links to all the source clips and Events. For more information
about editing your project, see “Adding clips overview” on page 108 and “Arrange clips
in the Timeline” on page 126.
Toolbar: Perform
common tasks by
clicking a button.
Connected clips: Add titles and
cutaway shots. In the Magnetic
Timeline, everything stays in sync.
Audio clips: Add music
and sound effects as
connected clips.
Primary storyline: Add and
arrange clips to construct
your movie.
Medialesandclips
After you’ve imported media into Final Cut Pro, clips representing the source media
les appear in the Event Browser. A large Event may hold many clips.
Media les are the raw materials you use to create your project. A media le is a video,
audio, still-image, or graphics le on your hard disk that contains footage transferred
from a camcorder or recording device or originally created on your computer. Media
les can contain multiple video and audio components. Because media les—
especially video les—tend to be quite large, projects that use a lot of footage require
one or more high-capacity hard disks.










