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Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your media
- Chapter 6: Play back and skim media
- Chapter 7: Create and manage projects
- Chapter 8: Edit your project
- Editing overview
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Add and remove markers
- Correct excessive shake and rolling shutter issues
- Chapter 9: Add and adjust audio
- Chapter 10: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set the default duration for transitions
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 11: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Edit with mixed-format media
- Use roles to manage clips
- Use XML to transfer projects and Events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Event Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 12: Keying and compositing
- Chapter 13: Color correction
- Chapter 14: Share your project
- Chapter 15: Manage media files
- Chapter 16: Preferences and metadata
- Chapter 17: Keyboard shortcuts and gestures
- Chapter 18: Glossary
About audio waveforms
Audio waveforms are visual representations of the actual sound. Audio waveforms
appear in clips in the following ways:
As the bottom portion of a video clip, colored blue Â
As a detached or an audio-only clip, colored green Â
Audio-only clip
Audio portion of a video clip
An audio waveform’s amplitude and length change according to the underlying
sound’s volume and duration. A short, loud sound such as a drum beat has a
sharp, peaked waveform, whereas low-level crowd noise has a lower, more uniform
waveform. These properties make it easier to nd specic edit points when trimming
clips or keyframing eects.
In Final Cut Pro, audio waveforms change according to a clip’s volume level or applied
eects. The waveform appears larger when the volume is high and smaller when the
volume is low.
You edit audio clips in the Timeline by rst listening to a clip’s audio through
playback and skimming, and then applying changes to the clip, using the waveform
as a reference.
View audio waveforms at the audio sample level
For even more precise editing, you can zoom in to audio clips at the audio sample
level. Audio samples show the audio waveform at a fraction of a second (for example,
1/48,000 for audio recorded at a sample rate of 48 kHz). Sample-accurate editing
resolution is available only for connected audio clips (that is, audio clips not in the
primary storyline) or compound clips that contain only audio.
208 Chapter 9 Addandadjustaudio










