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Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your media
- Chapter 6: Play back and skim media
- Chapter 7: Create and manage projects
- Chapter 8: Edit your project
- Editing overview
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Add and remove markers
- Correct excessive shake and rolling shutter issues
- Chapter 9: Add and adjust audio
- Chapter 10: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set the default duration for transitions
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 11: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Edit with mixed-format media
- Use roles to manage clips
- Use XML to transfer projects and Events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Event Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 12: Keying and compositing
- Chapter 13: Color correction
- Chapter 14: Share your project
- Chapter 15: Manage media files
- Chapter 16: Preferences and metadata
- Chapter 17: Keyboard shortcuts and gestures
- Chapter 18: Glossary
Congure audio channels
Final Cut Pro assigns a default channel conguration for audio clips when they are
imported or added to a project. You can change the channel conguration if, for
example, you want to convert a stereo dialogue clip to two mono channels.
The number of channel options you can congure depends upon how many channels
are in your source clip or compound clip. You can congure channels in several
formats, including:
 Mono: Single channel. In a surround sound setup, you can assign a mono channel to
any surround channel.
 Stereo: Left and right channels.
 5.1 surround: Left, center, right, left surround, right surround, and low-frequency
(subwoofer bass) channels.
 7.1 surround: Left, center, right, left surround, right surround, left back, right back, and
low-frequency (subwoofer bass) channels.
Note: If you congure more than six surround channels, Final Cut Pro automatically
adjusts the channel mix down to 5.1 surround during playback.
Change channel conguration
1 Select the clip in the Timeline.
2 In the Channel Conguration section of the Audio inspector, choose an option from
the Channels pop-up menu.
Note: If you selected “Separate mono and group stereo audio” or “Remove silent
channels” when you imported a clip, the default channel conguration appears as
Auto-Detected. To retrieve the original audio conguration, deselect Auto-Detected in
the Channels pop-up menu.
The channels appear as separate waveforms in the Audio inspector.
Note: If you have a compound clip, you can mute or unmute the dierent channels in
the clip, but you can’t congure them.
3 Do any of the following:
 To listen to a single channel: Skim over a channel waveform or play back the
waveform using the Space bar or the J, K, and L keys.
 To mute or unmute a channel: Select the checkbox next to a channel waveform.
When you mute a channel, no sound is heard in the corresponding speaker for
that channel.
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