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Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your media
- Chapter 6: Play back and skim media
- Chapter 7: Create and manage projects
- Chapter 8: Edit your project
- Editing overview
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Add and remove markers
- Correct excessive shake and rolling shutter issues
- Chapter 9: Add and adjust audio
- Chapter 10: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set the default duration for transitions
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 11: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Edit with mixed-format media
- Use roles to manage clips
- Use XML to transfer projects and Events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Event Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 12: Keying and compositing
- Chapter 13: Color correction
- Chapter 14: Share your project
- Chapter 15: Manage media files
- Chapter 16: Preferences and metadata
- Chapter 17: Keyboard shortcuts and gestures
- Chapter 18: Glossary
Chapter 9 Addandadjustaudio 197
5 To close the Audio Enhancements inspector, click the back button .
Adjust equalization
1 Select the clip in the Timeline.
2 In the Audio Enhancements section of the Audio inspector, choose an Equalization
preset from the Equalization pop-up menu, or click the Controls button to make
manual adjustments.
Controls button
Choose a preset from
this pop-up menu.
If you want a clip to sound like another clip, you can match the audio.
Fade audio in or out
There are several ways to create fade-ins or fade-outs to the audio portion of clips in
Final Cut Pro:
 Automatic crossfades during transitions: When you add a transition to a video clip
with attached audio, Final Cut Pro automatically applies a crossfade transition to the
audio. If the audio is detached or expanded from the video, the audio is not aected
by the video transition. See “Add transitions to your project” on page 221.
 Crossfades: When trimming the audio waveform in clips, you can apply a crossfade
to the edit point. See “Trimming overview” on page 134.
 Fade handles: You can quickly create fade-ins and fade-outs to the audio portion
of clips in the Timeline by using fade handles, which appear when you place the
pointer over the top-left or top-right corner of the audio waveform.
Fade handle
Fade handle
You can also change the fade’s shape by choosing one of several predened
options. Changing the fade shape changes the sound of the fade.
Note: Fades created using fade handles override crossfades created by a transition.










