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Table Of Contents
- Contents
- Chapter 1: What’s new in Final Cut Pro?
- Chapter 2: Final Cut Pro basics
- Chapter 3: Import media
- Chapter 4: Analyze media
- Chapter 5: Organize your media
- Chapter 6: Play back and skim media
- Chapter 7: Create and manage projects
- Chapter 8: Edit your project
- Editing overview
- Select clips and ranges
- Add and remove clips
- Adding clips overview
- Drag clips to the Timeline
- Append clips to your project
- Insert clips in your project
- Connect clips to add cutaway shots, titles, and synchronized sound effects
- Overwrite parts of your project
- Replace a clip in your project with another clip
- Add and edit still images
- Add clips using video-only or audio-only mode
- Remove clips from your project
- Solo, disable, and enable clips
- Find a Timeline clip’s source clip
- Arrange clips in the Timeline
- Cut and trim clips
- View and navigate
- Add and remove markers
- Correct excessive shake and rolling shutter issues
- Chapter 9: Add and adjust audio
- Chapter 10: Add transitions, titles, effects, and generators
- Transitions, titles, effects, and generators overview
- Add and adjust transitions
- Transitions overview
- How transitions are created
- Set the default duration for transitions
- Add transitions to your project
- Delete transitions from your project
- Adjust transitions in the Timeline
- Adjust transitions in the Transition inspector and Viewer
- Adjust transitions with multiple images
- Create specialized versions of transitions in Motion
- Add and adjust titles
- Adjust built-in effects
- Add and adjust clip effects
- Add generators
- Use onscreen controls
- Use the Video Animation Editor
- Chapter 11: Advanced editing
- Group clips with compound clips
- Add storylines
- Fine-tune edits with the Precision Editor
- Create split edits
- Make three-point edits
- Try out clips using auditions
- Retime clips to create speed effects
- Edit with mixed-format media
- Use roles to manage clips
- Use XML to transfer projects and Events
- Edit with multicam clips
- Multicam editing overview
- Multicam editing workflow
- Import media for a multicam edit
- Assign camera names and multicam angles
- Create multicam clips in the Event Browser
- Cut and switch angles in the Angle Viewer
- Sync and adjust angles and clips in the Angle Editor
- Edit multicam clips in the Timeline and the Inspector
- Multicam editing tips and tricks
- Chapter 12: Keying and compositing
- Chapter 13: Color correction
- Chapter 14: Share your project
- Chapter 15: Manage media files
- Chapter 16: Preferences and metadata
- Chapter 17: Keyboard shortcuts and gestures
- Chapter 18: Glossary
Chapter 8 Edityourproject 11 7
Note: In Final Cut Pro, if you connect clips, the topmost video clips block out any video
clips below them. Exceptions to this rule are clips with some type of transparency,
keying, or compositing settings. For more information, see “Compositing overview” on
page 405. Audio clips never aect video output, even when they are placed above
video clips in the Timeline.
Adjust the connection point of a connected clip
By default, connected clips and storylines are connected to the primary storyline
at their rst frame, but you can move the “connection point” of a connected clip or
storyline. This is useful when you want to connect a specic frame or audio sample
in the connected clip or storyline with a specic frame or audio sample in the
primary storyline.
Hold down the Command and Option keys, and click the connected clip (or the gray m
border of the storyline) at the point where you want to position the connection point.
The connection point is moved to the point where you clicked.
Default
connection point
New connection
point position
Special rules apply when you remove clips or ranges involved with connected clips
and storylines. For more information, see “Remove clips from your project” on page 123 .
Overwrite parts of your project
In an overwrite edit, one or more source clips overwrite any clips in the primary
storyline or a selected storyline, starting at a range selection start point or at the
playhead or skimmer position. No clip items are rippled forward, so the duration of
your project remains the same.
A B C
A D CB
D
After edit
Before edit










