6

Table Of Contents
Contents 11
Chapter 22 395 Refining Transitions Using the Transition Editor
395 Using the Transition Editor
403 Applying a Modified Transition Directly to a Sequence in the Timeline
404 Trimming Transitions and the Surrounding Clips
408 Previewing and Rendering Transitions
Chapter 23 411 Sequence-to-Sequence Editing
411 Methods for Editing Clips from One Sequence to Another
412 Opening More Than One Sequence at a Time
412 Copying Clips from One Sequence to Another
416 Nesting Sequences
422 Editing the Content of One Sequence into Another Without Nesting It
Chapter 24 427 Matching Frames and Playhead Synchronization
427 Working with Sequence Clips in the Viewer
428 Opening a Sequence Clip in the Viewer
429 Switching Between the Viewer, Canvas, and Timeline
429 Using the Viewer to Adjust Sequence Clip In and Out Points
430 Using the Viewer to Adjust Motion and Filter Parameters
430 Matching Frames Between Sequence and Master Clips
431 Matching a Frame in the Canvas to Its Master Clip Frame
432 Matching a Frame in the Canvas to Its Media File Frame
433 Matching a Frame in the Viewer to a Sequence Clip in the Canvas or Timeline
434 Synchronizing the Canvas/Timeline Playhead with the Viewer Playhead
434 Why Synchronize Playheads?
434 Working with Playhead Sync
Chapter 25 439 Working with Timecode
439 About Timecode in Final Cut Pro
440 Displaying Timecode in Final Cut Pro
441 Choosing a Timecode Display Option
442 Displaying Timecode Affected by Speed Changes
443 Choosing Source and Auxiliary Timecode Track Display
443 Clip Time Versus Source Time
444 Changing Global Timecode Display Options
445 Timecode Overlays
446 Modifying Timecode in Media Files
449 Modifying Sequence Timecode
451 Working with 60 fps Timecode
451 Working with 24 @ 25 fps Timecode
452 Generating Timecode Window Burns