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Table Of Contents
360 Part II Effects
 Linear time (100 percent speed): This is represented by a straight, upward-sloping
diagonal line, in which one frame of a video clip plays in the space of one frame of
the Timeline. This is real time.
 Slow motion (less than 100 percent speed): Slow motion is represented by a line with a
more gradual slope, in which one frame of a video clip may play over perhaps three
frames of the Timeline.
 Fast-forward (greater than 100 percent speed): Fast-forward speed can be seen as a
steeper line, in which several frames of a video clip play in the space of one frame of
the Timeline.
Sequence time
Linear time
Source time
Sequence time
Slow motion
Source time
Sequence time
Fast-forward
S
ource time