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Table Of Contents
Contents 11
Chapter 22 397Refining Transitions Using the Transition Editor
397 Using the Transition Editor
405 Applying a Modified Transition Directly to a Sequence in the Timeline
406 Trimming Transitions and the Surrounding Clips
410 Previewing and Rendering Transitions
Chapter 23 413Sequence to Sequence Editing
413 Methods for Editing Clips From One Sequence to Another
414 Opening More Than One Sequence at a Time
414 Copying Clips From One Sequence to Another
418 Nesting Sequences
423 Editing the Content of One Sequence Into Another Without Nesting It
Chapter 24 427 Matching Frames and Playhead Synchronization
427 Working With Sequence Clips in the Viewer
428 Opening a Sequence Clip in the Viewer
429 Switching Between the Viewer, Canvas, and Timeline
429 Using the Viewer to Adjust Sequence Clip In and Out Points
430 Using the Viewer to Adjust Motion and Filter Parameters
430 Matching Frames Between Sequence and Master Clips
431 Matching Frames Between a Sequence Clip and Its Master Clip
432 Matching Frames Between a Sequence Clip and Its Media File in the Viewer
433 Matching a Master Clip to a Sequence Clip in the Canvas or Timeline
434 Synchronizing the Canvas/Timeline Playhead With the Viewer Playhead
434 Why Synchronize Playheads?
434 Working With Playhead Sync
Chapter 25 439 Working With Timecode
439 About Timecode in Final Cut Pro
440 Displaying Timecode in Final Cut Pro
440 Choosing a Timecode Display Option
442 Displaying Timecode Affected by Speed Changes
442 Choosing Source and Auxiliary Timecode Track Display
443 Clip Time Versus Source Time
444 Changing Global Timecode Display Options
445 Timecode Overlays
446 Modifying Timecode in Media Files
449 Modifying Sequence Timecode
451 Working With 60 fps Timecode
451 Working With 24 @ 25 fps Timecode
452 Generating Timecode Window Burns