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Table Of Contents
Transition Wipe Codes for EDL Export
In an EDL, each type of wipe transition shape has a unique code. This code is used to
tell a video switcher which shape to use for any given edit. Since many of the transitions
in Final Cut Pro have no equivalent in a given EDL format, all nonstandard transitions
are automatically mapped to the closest approximate SMPTE standard wipe pattern
during the EDL export process.
Note: EDLs were originally developed for older tape-to-tape editing systems with fairly
limited capabilities. Therefore, they are equipped to describe only a narrow variety of
transitions. Although today’s nonlinear editing systems have introduced a much wider
variety of transitions, the EDL format continues to reflect the simplicity of older systems.
Final Cut Pro transition EDL wipe number equivalent
Cross Zoom 17
Cube Spin 18
Spin3D 19
Spinback3D 20
Swing 21
Zoom 22
Additive Dissolve 0
Cross Dissolve 0
Dip to Color Dissolve 0
Dither Dissolve 0
Non-Additive Dissolve 0
Ripple Dissolve 0
Cross Iris 12
Diamond Iris 18
Oval Iris 19
Point Iris 12
Rectangle Iris 17
Star Iris 18
Channel Map 0
Luminance Map 0
Page Peel 0
Band Slide 23
Center Split Slide 12
Multi Spin Slide 1
Push Slide 1
Spin Slide 1