5

Table Of Contents
13
249
13 Adjusting Parameters
for Keyframed Effects
Automated audio level adjustments, opacity changes
between layers, shifting color values, and spinning video
clips are examples of what’s possible when using
keyframes to adjust clip parameters over time.
This chapter covers the following:
 Animating Motion Effects Using Keyframes (p. 249)
 Smoothing Keyframes With Bezier Handles (p. 268)
 Creating Keyframed Motion Paths in the Canvas (p. 272)
 Using the Timeline Keyframe Graph Area (p. 283)
Animating Motion Effects Using Keyframes
The word keyframe comes from the traditional workflow in the animation industry, where
only important (key) frames of an animated sequence were drawn to sketch a characters
motion over time. Once the keyframes were determined, an in-between artist drew all
the frames between the keyframes. With Final Cut Pro, you can set parameters to specific
values at specific times and Final Cut Pro acts as an automatic, real-time in-between artist,
calculating all the values between your keyframes.
Effects, such as opacity, position, and any other of a clip’s Motion tab settings, can be
dynamically changed over the course of your sequence using keyframes. Keyframes
are available throughout Final Cut Pro for any feature with parameters that can be
changed over time, and can be used to create sophisticated motion, filter, and
transparency effects.