HD
Table Of Contents
- Final Cut Express HD User Manual
- Contents
- Final Cut Express HD Documentation and Resources
- Part I: An Introduction to Final Cut Express HD
- Part II: Learning About the Final Cut Express HD Interface
- Overview of the Final Cut Express HD Interface
- Browser Basics
- Viewer Basics
- Canvas Basics
- Navigating and Using Timecode in the Viewer and Canvas
- Timeline Basics
- Customizing the Interface
- Part III: Setting Up Your Editing System
- Connecting Your Equipment
- Determining Your Hard Disk Storage Options
- External Video Monitoring
- Part IV: Capturing and Importing
- Capturing Your Footage to Disk
- Overview of the Capturing Process
- Overview of the Capture Window
- Preparing to Capture
- Capturing Individual Clips in the Capture Window
- Using Capture Now
- Adding Markers to Clips in the Capture Window
- Recapturing Clips
- Finding Your Media Files After Capture
- Modifying a Media File’s Reel Name Property
- Avoiding Duplicate Timecode Numbers on a Single Tape
- Importing Media Files Into Your Project
- Working With HDV
- Capturing Your Footage to Disk
- Part V: Organizing Footage and Preparing to Edit
- Organizing Footage in the Browser
- Using Markers
- Learning About Markers
- Working With Markers
- Viewing Markers in the Viewer or Canvas
- Viewing Markers in the Browser
- Adding Markers in Clips and Sequences
- Deleting Markers in Clips and Sequences
- Navigating With Markers
- Renaming Markers, Adding Comments, and Changing the Kind of Marker
- Moving a Marker
- Aligning Items in the Timeline by Their Markers
- Extending a Marker’s Duration
- Editing Markers Into Sequences
- Exporting Markers With Your QuickTime Movies
- Creating Subclips
- Part VI: Rough Editing
- Working With Projects, Clips, and Sequences
- Specifying Preferences Before You Start Editing
- Working With Projects
- Learning About the Different Types of Clips
- Viewing and Changing the Properties of a Clip
- Creating and Working With Sequences
- The Fundamentals of Adding Clips to a Sequence
- Setting Edit Points for Clips and Sequences
- About In and Out Points
- Setting Clip In and Out Points in the Viewer
- Setting Sequence In and Out Points in the Canvas or Timeline
- Navigating to In and Out Points
- Moving In and Out Points
- Clearing In and Out Points
- Working With Tracks in the Timeline
- Drag-to-Timeline Editing
- Three-Point Editing
- Finding and Selecting Content in the Timeline
- Understanding What’s Currently Selected
- Direct Methods for Selecting Content in a Sequence
- Finding and Selecting Based on Search Criteria
- Selecting a Vertical Range Between In and Out Points
- Using Auto Select to Specify Tracks for Selections
- Arranging Clips in the Timeline
- Cutting Clips and Adjusting Durations
- Linking and Editing Video and Audio in Sync
- Linked Sync Relationships Between Video and Audio Clips
- Linking and Unlinking Video and Audio Clip Items in the Timeline
- Selecting Individual Clip Items While They Are Linked
- Getting Clip Items Back in Sync
- Establishing a Different Sync Relationship Between Linked Clip Items
- Learning About Linking Behavior in Audio Channel Pairs
- Split Edits
- Audio Editing Basics
- The Goals of Audio Editing
- Using Waveform Displays to Help You Edit Audio
- Learning About the Audio Controls in the Viewer
- Editing Audio in the Viewer
- Opening Audio Clips in the Viewer
- Viewing Audio Tracks in the Viewer
- Zooming In or Out of the Waveform Display Area
- Scrolling Through a Zoomed-In Audio Clip
- Using the J, K, and L Keys to Hear Subtle Details
- Turning Off the Audio Scrubbing Sounds
- About Setting Edit Points for Audio
- Dragging an Audio Clip to the Canvas, Browser, or Timeline
- Trimming Audio Clips in the Viewer
- Editing Audio in the Timeline
- Creating or Separating Stereo Pairs
- Working With Audio at the Subframe Level
- Examples of Ways to Easily Edit Audio
- Working With Projects, Clips, and Sequences
- Part VII: Fine-Tuning Your Edit
- Performing Slip, Slide, Ripple, and Roll Edits
- About Trimming With Slip, Slide, Ripple, and Roll Tools
- Sliding Clips in the Timeline
- Slipping Clips in the Timeline
- Using the Ripple Tool to Trim an Edit Without Leaving a Gap
- Using the Roll Tool to Change Where a Cut Occurs
- Learning About Trimming Clips
- Trimming Clips Using the Trim Edit Window
- Adding Transitions
- Refining Transitions Using the Transition Editor
- Sequence to Sequence Editing
- Matching Frames
- Working With Timecode
- Performing Slip, Slide, Ripple, and Roll Edits
- Part VIII: Audio Mixing
- Overview of Audio Mixing
- Setting Up Audio Equipment
- Audio Fundamentals
- Audio Levels, Meters, and Output Channels
- Mixing Audio in the Timeline and Viewer
- Using the Voice Over Tool
- Using Audio Filters
- Tips for Better Audio
- Part IX: Effects
- Video Filters
- Different Ways to Use Filters
- Applying a Filter to a Clip
- Applying Multiple Filters to Clips
- Viewing and Adjusting a Filter’s Parameters
- Displaying Filter Bars in the Timeline
- Enabling and Rearranging Filters
- Copying and Pasting a Clip’s Filters
- Removing Filters From Clips
- Video Filters Available in Final Cut Express HD
- Changing Motion Parameters
- Adjusting Parameters for Keyframed Effects
- Reusing Effect and Motion Parameters
- Changing Clip Speed
- Working With Still Images and Photographs
- Using Still Images and Graphics in Your Sequences
- Creating Freeze Frame Stills From a Video Clip
- Considerations Before Creating and Importing Stills
- Creating Graphics With the Correct Frame Size for Video
- Working With Graphics Clips of Different Resolutions
- Video Is Not 72 Dots per Inch
- Bit Depth of Imported Graphics
- Scaling a Graphic to Fit the Frame Size
- Creating Graphics With the Correct Color Settings for Video
- Flattening Graphics With Layers
- Using Alpha Channels
- Selecting Fonts and Creating Line Art for Video
- Scaling Images and Video Clips to Match a Sequence
- Changing the Duration of Still Images
- Compositing and Layering
- Introduction to Compositing and Layering
- Adjusting Opacity Levels of Clips
- Working With Composite Modes
- Working With Layered Photoshop Files
- Using Video and Graphics Clips With Alpha Channels
- Temporarily Excluding Clips From Playback or Output
- Keying, Mattes, and Masks
- Color Correcting Clips
- Using Built-in Generated Clips
- Creating Titles
- Video Filters
- Part X: Real Time and Rendering
- Using RT Extreme
- Rendering
- What Is Rendering?
- Render Indicators in Final Cut Express HD
- The Rendering Process
- Rendering Effects in Sequences
- Commands for Rendering Effects
- Rendering One or More Sequences
- Rendering Part of a Sequence
- Rendering Audio Items in a Sequence
- Using the Mixdown Command
- Temporarily Disabling Rendering
- Auto-Rendering While You Are Away From Your Computer
- Changing Settings in the Render Control Tab
- Preserving Render Files
- Tips for Avoiding Unnecessary Rendering
- Part XI: Project Management and Settings
- Media Management
- Backing Up and Restoring Projects
- Elements of a Final Cut Express HD Project
- Working With Master and Affiliate Clips
- Using Master and Affiliate Clips
- How Master Clips Connect to Media Files
- Identifying Master Clips
- Creating Master and Affiliate Clips
- Breaking the Relationship Between an Affiliated Clip and Its Master
- Independent Clips
- Using Keyboard Shortcuts to Modify Master-Affiliate Relationships
- Finding a Clip’s Master Clip
- Master-Affiliate Relationships With Subclips and Freeze Frames
- Master-Affiliate Clip Properties
- Using Master and Affiliate Clips
- Reconnecting Clips and Offline Media
- Choosing Settings and Preferences
- Part XII: Output
- Preparing to Output to Tape
- Printing To Video and Output From the Timeline
- Exporting Sequences for DVD
- Learning About QuickTime
- Exporting QuickTime Movies
- Exporting QuickTime-Compatible Files
- Exporting Still Images and Image Sequences
- Exporting Audio for Mixing in Other Applications
- Part XIII: Appendixes
- Video Formats
- Characteristics of Video Formats
- Types of Video Signals and Connectors
- A Brief History of Film, Television, and Audio Formats
- Frame Rate and Timecode
- Working With Anamorphic 16:9 Media
- Solving Common Problems
- Video Formats
- Glossary
- Index
Index 1135
Particle Noise generator 850, 852
partitions
multiple 153
naming 51
passive speakers 570
passthrough mode 970
Paste Attributes dialog 609, 650, 674, 675, 694, 700,
745–748
Paste command 68
pasting clip attributes 745–748
pasting clips
in sequences 542
in Timeline 380–384
patching tracks 115
patch panel 1102
paths
master and affiliate clips and 922
motion 1091
reconnecting media files 936
paths, motion. See motion paths
paths to media files 47
PCI card audio interfaces 568
PCI cards
FireWire cards 158
peak audio meters 594, 596
peak meters 1093
peaks 1093
detection 597
labeling tapes 600
loudest sounds 566
overview 593
Pen Delete tool 722
Pen Smooth tool 722, 738
pen tools 602, 722, 723
perceived frame rates 1048
percentages in transitions 529
performance
audio mixing and real-time effects 876
fragmentation and 1072
maximizing real-time playback 870
mixdown audio and 887
problems with 1074
real-time effects and 866
performance, waveforms and 439
persistence of vision 1048
perspective filters 684
phase, sound waves and 580
phase (hue) 1093
Phase Alternating Line format (PAL). See PAL format
phase cancellation 572, 580
Photo JPEG format 153, 155, 987
Photoshop files 199, 795
adding and deleting layers 796
compositing and 794
flattening 767
importing 794
as titles 862
Photoshop format 987, 1009
photo tables 770
PICS format 199, 987
PICT files 714
PICT format 199, 987, 1093
picture aspect ratios 1077
Picture Viewer application 980
pillarboxing 164
pitch 581
Pixel Aspect property 919
pixel aspect ratio 762–766, 768, 931, 1025, 1033,
1093
Pixel Aspect Ratio property 931
pixels
described 1093
graphics creation and 762
non-square 764–766
per line in video frames 1031
square 764–766
pixels per inch measurements 763
plain media bars 125
planning in post-production process 32
Play Around Current Frame button 290
Play Around Edit Loop button 497
playback
disabling clips 802
dropped frames and 949
keyboard controls 84, 95
looping 107, 652, 969, 1090
maximizing real-time playback 870
options 969
playing clips in reverse 756, 757
problems during 1070–1074, 1075
quality 89
real-time effects settings 873–875
render bars 872
reverse playback 102
settings 956
speed 751–757
stopping 102
testing 966
voiceover controls 628
Playback Control tab 873, 956
Playback Video Quality option 875
Play Base Layer Only feature 869, 875
Play button 498
Play command 969
playhead 1094
in Canvas 93, 96–97
described 85, 96
extending marker duration to 248
jumping 127
keyboard shortcuts 835
locked in Timeline and Canvas 127
moving 97, 108–110, 128










