4.1.2

Table Of Contents
Chapter 5 Advanced tasks 83
Remove markers
1 Select a job in the batch area and then select a marker in the preview area.
You can also select markers by clicking the Next button or Previous button in the
preview area.
2 Do one of the following:
Remove all markers in the source le: Choose Remove All Markers from the Marker pop-up menu
Remove one marker: Select a marker by clicking it or clicking the Next button or Previous
button in the preview area. Then choose Remove Marker from the Marker pop-up menu
(or press M).
Transcode time ranges
You can limit transcoding to specic time ranges in a media le by setting In and Out points.
Transcode a portion of a source le
1 In the batch area, select the job that contains the source le that you want to transcode.
2 In the preview area, do one of the following to mark In and Out points:
Drag the In point to where you want the transcoding to begin, and then drag the Out point
to where you want the transcoding to end.
Press the play button (or click the space bar) to preview the media le. When the playhead
reaches the location where you want to place an In point, press I. When the playhead reaches
the location where you want to place an Out point, press O.
Note: You can view the duration of the portion of the source le in the Job inspector.
Only the portion of the source le that you identied will be transcoded when you submit the batch.
Transcode multiple portions of a source le
To transcode multiple portions of the same clip, you create a job for each portion of the source
le you want to transcode.
1 In the batch area, select the job that contains the source le that you want to transcode.
2 In the preview area, set a portion of the source le to be transcoded by doing the following:
Drag the In point to where you want the transcoding to begin, and the drag the Out point
to where you want the transcoding to end.
Press the play button (or click the Space bar) to play the source le. When the playhead
reaches the location where you want to place an In point, press I. When the playhead reaches
the location where you want to place an Out point, press O.
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