Installation guide

Last revision. 12/00
1
4
Green
Yellow
when the item is loaded and ready when the item is in pause
Red
White
when the item is playing when the item has already been initiated
and stopped
Audio Level Meters
displays the audio level in dbs of an item while playing.
Item Info
- displays the intro time,
actual time remaining, and fade time of the item.
The intro time will count down to 0 so the jock will know where the intro post is. The true time of the
audio file will appear when the event is loaded. It will count down to zero for the time remaining.
NOTE
: at 30 seconds left it will turn RED. The fade time will count down to zero. In Auto Mode it will
start the next event at the fade time of the current event.
Player Controls
-
Each player has two different modes of action:
Ready Mode
and
Play Mode
.
Level Controls
- allows to control output, input, and fade levels. The levels range from 0-10 with
0 designating no level input or output. With relation to fade level, 0 sets the manual fade to
none or sudden fade out, whereas 10 represents the maximum fade out time. The levels are
changed by clicking on the arrows
to the left and right of the level display. The right arrow
lowers the level and the right arrow raises the level.
Ready Mode
Eject
Play Load Auto-Load
Clear
- removes anything loaded and resets the player.
Play
- plays the item loaded in the player and brings the player into
Play Mode
.
The blue represents audio levels below 0, the yellow safe audio levels below
0, and red an overload level
The buttons on the virtual cart machine work as
follows in ready mode: