User`s manual

44
Now that we have some yellow lines and curves on the Pitch Graph
Display, this would be a good time to become familiar with the functions
of the Pointer Tool. (Refer back to Chapter 3 for a detailed description of
the Pointer Tools behavior.)
7. Select the Pointer Tool.
8. Drag the Pointer Tool across the Pitch Graph to select objects.
9. Move the cursor over curves and anchor points. Practice selecting entire
curves and individual anchor points.
10. Use the Pointer Tool to drag selected curves and individual anchor
points. Option/Alt-drag to constrain movement to vertical only.
11. Press Correct Pitch and play back the file to hear the effect of each
movement.
12. Select one or more objects and play with the Edit Buttons (Undo, Cut,
Copy, Paste, Select All).
This would also be a good time to see if the Edit Button keyboard
equivalents:
Command/Control-Z undo/redo
Command/Control-X cut
Command/Control-C copy
Command/Control-V paste
Command/Control-A select all
work in your host application.
Tutorial 3: Precision
This lesson is actually more of a demonstration to show the extraordinary
precision with which Auto-Tune 3 can track and correct intonation prob-
lems. If this doesnt sound interesting, feel free to proceed to Lesson 4
below.
(By this time, well assume youre comfortable loading files and calling up
Auto-Tune 3.)
1. Arrange the files C2 Ahhh v3 and C2 Ohhh v1 so that they are on
separate tracks and can be played simultaneously.
2. Assign a separate instance of Auto-Tune 3 to each of the two tracks and
select Automatic Mode for each of them.
3. In each Auto-Tune 3, set the Retune slider to 0.
4. In each Auto-Tune 3, set the Key pop-up to B-flat.
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