User Manual

41
Retune Speed
The Retune Speed
setting is used
only during the
pitch correction
process. It’s similar
in function but
separate from the Retune Speed control in
Automatic Mode.
In Graphical Mode, the target pitch is not the
scale tone nearest to the input, but rather the
blue target pitch object (for Curves and Lines)
or the exact note represented by a Note object.
The Retune Speed control allows you to
specify how quickly Auto-Tune 7 will change
the pitch of the input to that of the target pitch
curve or Note Object pitch. A value of zero will
cause the output pitch to precisely track the
target pitch of a curve line or be locked to the
pitch of a Note object. Slower values will have
the effect of smoothing outthe target pitch
curve. As ever, you should let your ears be your
guide to selecting the proper value for each
note in a particular performance.
Since each correction object (Curve, Line or
Note) can have its own independent Retune
Speed, the Retune Speed control is only active
when at least one correction object is selected.
Whenever you select a single correction object,
the Retune Speed Control will become active
and its data display will show the objects
current Retune Speed.
If you select multiple objects with different
Retune Speeds, the Retune Speed control
will move to a value that is an average of the
Retune Speeds of all of the selected objects.
However, the Retune Speeds of those objects
will not be modified until you actually move the
Retune Speed control, at which time all of the
objects’ Retune Speeds will snap to the new
value and continue to follow any changes you
make to the Retune Speed control.
VERY IMPORTANT NOTE: Although
it’s been mentioned before (and will
probably be mentioned again), we
cant stress too strongly the extent to which the
ability to assign independent Retune Speeds to
individual correction objects streamlines Auto-
Tune 7’s Graphical Mode workflow and makes
it easier than ever to get natural sounding
correction results.
In the past, your choice was typically picking
a Retune Speed that was agood enough
compromise for an entire track, or painstakingly
automating the Retune Speed from phrase to
phrase or even note to note (with the attendant
cost in time and effort). With independent
object Retune Speeds, getting exactly the
desired effect for every note of a performance
is a quick, simple, and intuitive process.
Adjust Vibrato
The purpose of
this function is
to let you quickly
and easily change
(either increasing or
decreasing) the depth of an existing vibrato,
while preserving the original shape and
character of the vibrato.
NOTE: Since each correction object
(Curve, Line or Note) can have its
own independent Vibrato Depth
adjustment, the Adjust Vibrato control is only
active when at least one correction object is
selected.
To use this function, select one or more
correction objects whose vibrato you’d like
to adjust. Set the desired amount of change
(either more or less) using the Adjust Vibrato
knob. The green output pitch curve will change
to reflect your setting.
NOTE: An correction object’s green
output pitch curve is dened both by
the objects Retune Speed and the
setting of the Adjust Vibrato function. A variety
of results can be had by experimenting with
iterative adjustments to both functions.
ANOTHER NOTE: This function uses
the same Stochastic Optimal Linear
Estimation Theory as the Auto
Modes Targeting Ignores Vibrato function
to attempt to differentiate between vibrato
and intended pitch changes. Therefore, you
can typically select a portion of your audio