User Manual

Table Of Contents
41
Whenever you select a single correction
object, the Retune Speed Control will become
active and its data display will show the
objects current Retune Speed.
If you select multiple objects with dierent
Retune Speeds, the Retune Speed control
will move to a value that is an average of the
Retune Speeds of all of the selected objects.
However, the Retune Speeds of those objects
will not be modified until you actually move
the Retune Speed control, at which time all
of the objects’ Retune Speeds will snap to the
new value and continue to follow any changes
you make to the Retune Speed control.
VERY IMPORTANT NOTE: Although
it’s been mentioned before (and
will probably be mentioned again),
we can’t stress too strongly the extent to
which the ability to assign independent
Retune Speeds to individual correction objects
streamlines Auto-Tune 8’s Graphical Mode
workflow and makes it easier than ever to get
natural sounding correction results.
In the past, your choice was typically
picking a Retune Speed that was a “good
enough” compromise for an entire track, or
painstakingly automating the Retune Speed
from phrase to phrase or even note to note
(with the attendant cost in time and eort).
With independent object Retune Speeds,
getting exactly the desired eect for every
note of a performance is a quick, simple, and
intuitive process.
Adjust Vibrato
The purpose of
this function is
to let you quickly
and easily change
(either increasing or
decreasing) the depth
of an existing vibrato,
while preserving the
original shape and
character of the vibrato.
NOTE: Since each correction object
(Curve, Line or Note) can have its
own independent Vibrato Depth
adjustment, the Adjust Vibrato control is only
active when at least one correction object is
selected.
To use this function, select one or more
correction objects whose vibrato youd like
to adjust. Set the desired amount of change
(either more or less) using the Adjust Vibrato
knob. The green output pitch curve will
change to reflect your setting.
NOTE: An correction object’s green
output pitch curve is defined both
by the object’s Retune Speed and
the setting of the Adjust Vibrato function. A
variety of results can be had by experimenting
with iterative adjustments to both functions.
ANOTHER NOTE: This function uses
the same Stochastic Optimal Linear
Estimation Theory as the Auto
Mode’s Targeting Ignores Vibrato function
to attempt to dierentiate between vibrato
and intended pitch changes. Therefore, you
can typically select a portion of your audio
containing both vibrato and intended pitch
change and the Adjust Vibrato function will
scale the vibrato while leaving the intended
pitch changes alone. But again, depending
on the actual performance, sometimes this
will work better than others. If Adjust Vibrato
seems to be making changes to parts of the
audio you’d like to leave alone, simply Undo
the adjustment and use the Scissors tool
(described below) to cut the correction object
into two or more objects and select only the
objects you wish to edit.
The default Adjust Vibrato setting is .
Command (Mac)/Control (PC) clicking the
slider will reset it to that value.