User Manual
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Next, start playback of the audio. A graphic
representation of the pitch and its amplitude
envelope will be drawn to the display as the
audio plays. When all of the audio you want
to correct has played, stop playback. You will
exit Track Pitch mode and, if you have Auto-
Scroll enabled (as described in the Pitch Graph
Display section below), the Pitch Graph will
automatically scale in such a way as to include
all of the tracked audio. If you have not enabled
Auto-Scroll, no scaling will occur.
NOTE: If you are using Auto-Tune’s
Internal Clock, after stopping
playback in your host, you must click
the clock Reset button to stop Auto-Tune’s
transport and return you to the beginning of
your tracked region.
ANOTHER NOTE: If the length of the
audio to be processed exceeds the
currently set size of the buffer as set in
the Options dialog (or your start point lies beyond
the current buffer area), tracking will stop when
the buffer is full and a warning message will
appear notifying you of that fact. If this happens,
increase the buffer size as necessary.
YET ANOTHER NOTE: Be cautious
about changing the Tracking value (in
the Options dialog) after performing
the Track Pitch function. Auto-Tune 7 uses the
Tracking setting during both the Track Pitch
function and while correcting pitch. Changing
the Tracking setting after Tracking Pitch, but
before correcting, may result in unpredictable
pitch modifications or strange (though possibly
interesting) artifacts.
Correct Pitch
In versions of Auto-Tune prior to Auto-Tune 5,
after creating correction objects, you would
have to press the Correct Pitch button in order
to put Auto-Tune into correction mode. As a
result, the Auto-Tune window always had to be
open in order to use Graphical Mode. Well, no
longer. Now, simply create your corrections and
play. Essentially, anytime you are not tracking
pitch, Auto-Tune 7 will be correcting. It is this
basic change that allows you to use multiple
instances of Auto-Tune 7 simultaneously in
Graphical Mode without having to have their
windows visible.
NOTE: The ability to use multiple
instances of Auto-Tune 7
simultaneously in Graphical Mode
without having to have their windows visible is
only available for hosts that provide valid time
information. See the Clock Source section
above for details.
Make Curve
The Make Curve button is enabled whenever
there is any red input pitch contour data present
in the Pitch Graph (whether it is displayed in the
current Pitch Graph view or not). Pressing the
Make Curve button causes blue target pitch
contour objects (curves for short) to be created
from the input pitch contour data. These curve
objects can then be dragged and stretched
for very precise pitch correction. This is one
of the central techniques of Auto-Tune 7’s
Graphical Mode and is described in more detail
in Chapter 4.
Additionally, green output pitch curves are
created that represent the exact pitches output
at the currently selected Retune Speed. If you
select the correction curve, move it, and adjust
the Retune Speed, you will see the green
output curve change in real time to reflect the
changing Retune Speed.
NOTE: If a range of time has been
selected by using the I-Beam
Tool (see below), the Make Curve
button works only in the selected time range.
Otherwise it works on all red pitch data.
ANOTHER NOTE: Whenever you
create Correction curves with the
Make Curve function, those curves
will initially be assigned the default Curves
Retune Speed set in the Options dialog. If that
default value is “0” (as it may well be), the
green output curve will be positioned exactly
on top of the blue correction curve, effectively
hiding it. Even though you can’t see it, it may
still be selected and edited in all the ways
described in the Editing Tools section.
YET ANOTHER NOTE: Remember that
while all new curves are created with
the default Curves Retune Speed,
you can then select individual curves (or cut
up single curves to create multiple curves)