User manual
Exorcist User Manual
21
Reset: - Timer 1 Done
Dwell: - 100
This method ties the reset to a timer. When you trigger the routine it plays and then
will not trigger again for 10 seconds (100 tenths). This gives everyone plenty of time
to walk away before the next group arrives.
Using timers has one flaw; it doesn’t take into account people who run through your
haunt They are likely to trigger the prop, watch the first 10 and leave with the routine
running. The next group catches the end of the routine, wasting all your hard work..
Zone Control (Exit)
A zone control is a means of detecting if someone enters or leaves a scene.
Up to now we have discussed methods that use one input per routine, zone control
needs more than one input in order to work.
VSA 1
Trigger: - Input 1 ON (mat at viewing point)
Reset: - Input 2 ON (mat at exit ‘gate’)
As you can see we are back to simple, and alas this method is could be abused if
someone discovers where the mats are and that running back and forth between them
starts and stops the routine. This isn’t terribly likely though.
Let’s beef it up a little.
VSA 1
Trigger: - Input 1 ON (mat at viewing point)
Reset: - Timer 1 Done
Timer 1
Trigger: - Function 1 ON
Reset: -Timer 1 Done
Dwell: -100
Function 1
Condition 1: - Input 2 ON (mat at exit ‘gate’)
Condition 2: - VSA 1 Done
Operator: - OR
The advantages of this are that it works exactly like the dead zone timer method,
however, should your guests have a short attention span and leave the set then it will
automatically reset.