Operator`s manual

Programming with the AD2088
4-3
Programming Macros
There are eight keys on the 2088 keyboard used for macros. A macro performs a sequence of
switching system operations by entering a numeric identifier and pressing a single macro key. The
macro key caps have user-selected labels which identify locations or general functions.
A macro can consist of up to 21 keystrokes. Up to a 1000 different macros can be divided among
the eight keys.
To program a macro:
1. Turn the three-position keyswitch to the PROGRAM position.
2. Enter the number of the macro (range = 1-1000). Note: each macro key can have multiple
switching sequences and therefore multiple numbers associated with the key. The maximum
number of switching sequences that can be assigned to the eight macro keys = 1000.
Numbering for each key can start at “1”, but it is not necessary to assign numbers in exact
sequence.
3. Press the macro key to be programmed. The macro number appears in the CAMERA display
and a keystroke counter starting at 21 appears in the MONITOR/VCR display.
4. Enter the keystrokes that comprise the macro.
5. After entering the macro keystrokes, press the macro key to conclude the programming
sequence.
Macro Examples
Example 1: [1], [Blackjack] = {1], [0], [0], [0], [CAMERA], [1], [0], [PRESET [Blackjack].
Example 1 contains eight keystrokes. Pressing1” on the numeric keypad, and then pressing the
macro key “Blackjack” calls camera 1000 with preset 10 to the currently selected monitor. Bear in
mind, the macro key “Blackjack” is not limited to one macro sequence, nor is it confined to one
particular kind of switching function. See Examples 2 and 3 following.
Example 2: [2], [Blackjack] = [1], [0], [RUN], [ACK], [HOLD],[Blackjack]
Once programmed, selecting “2, Blackjack” calls Tour 10, and holds the tour on its first entry. The
operator can then step through the tour manually by using the NEXT or LAST keys.
Example 3: [3], [Blackjack] = [1], [0], [SALVO], [Blackjack]
Once programmed, selecting “3, Blackjack” calls Salvo 10, which could consist of multiple views
of the same blackjack table, or multiple views of different blackjack tables.
Example 4: [5], [ALT] = [6], [CAM], [10], [SHOT], [ALT]
Once programmed, selecting “5, ALT” calls Camera 6 with Preset 10 to the selected monitor. This
preset provides an
alternate view
of the same subject that Camera 5 is viewing. Note: here is an
example where the number of the macro provides a clue as to the camera being referenced.
Advanced Macro Examples
In the following examples the “0” key is used as a software shortcut
.
The “0” key defines a
numeric entry as being the value previously displayed within the MONITOR/VCR or CAMERA
display
Example 1 (“Quick Switch”):
[!] = [1], [MON], [0], [CAM], [!]