Specifications

RELEASE NOTES FOR MARI 2.5V1
Mari 2.5v1
6
The Foundry
Bug Fixes
Shorctus and Preferences
The preference Max Batch Index Size in the GPU settings has been
removed.
BUG ID 34810 - In the Manage Keyboard Shortcuts dialog, the search
function has been improved so that incomplete search parameters still
return results that contain part of the search string.
BUG ID 36216 - The shortcut Alt+drag and drop for channels now
duplicates the dropped channel.
BUG ID 37699 - Mac OS X only: Tools that used the Meta key have now
been switched to use Cmd+Shift instead. The Meta key (Ctrl) on the Mac
operating system is used to bring up the context menu.
Miscellaneous Improvements
The canvas maximum frame rate has been improved by changing the
update mechanism.
The memory usage in selection topology for the Smart Select tool has
been optimized.
Image format extension checks are no longer case-sensitive for many
nodes in Mari.
Intensity values have been added to light sources to allow scaling for
diffuse and specular colors. Intensity sliders are now included in the
Lights palette for adjusting these values.
BUG ID 12308 - The -V (upper-case) command line option has been
added in addition to the existing --verbose and -v flags to show the log
in the console.
BUG ID 34263 - The example script Export Channels under Python >
Examples has been renamed to Export Image Sets, and has been updated
to support layers.
BUG ID 37032 - The Color Space color profile can now be edited. Extra
filters can be added and removed, and existing filters can be re-ordered.
Bug Fixes
Ptex: Quad warping sometimes occurred when image data was set to an
option other than Byte.
•In the Ortho/UV view, paint appeared incorrectly in both views.
Procedurals that were converted to paintables did not have correct
pixels around patch geometry edges.
Converting nodes occasionally deleted their VersionUUID.
Custom nodes were problematic and have been deprecated.
It was possible to create invalid image set patch sizes.