User guide
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Location Type or Attribute Type Description
Instancing > Arnold > geometry
instance.ID string A string attribute instance.ID. Locations
sharing the same value for instance.ID
become instances of the first location with
that ID encountered.
Instancing > PRMan
Instancing > PRMan >instance source
instance.type string Optional. If not set, it defaults to object.
Available options are:
object
katana
inline.archive
Note: Defining an object as instance source
captures the state of the RIB file at that
object block, including shaders and other
attributes, whether set in the object block,
or inherited from higher in the stack. This
generally overrides the state at the point of
instantiation at instance locations.
Because of this, care should be taken when
using PRMan instancing. For more
information, see the PRMan
documentation, and the Instancing chapter
in the Katana User Guide.
forceExpand integer An integer that, when set to 1, ensures the
instance source location is forced to expand
before any of the instances.
Instancing > PRMan >instance
geometry.instanceSource string Specifies the scene graph location of the
instance source.
APPENDIX D STANDARD ATTRIBUTES | LOCATION TYPE CONVENTIONS