User guide

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Location Type or Attribute Type Description
Group Attributes The following attributes are commonly
found on groups but can be found at any
location type. For materialAssign may be
assigned directly at a polymesh location.
component See Assembly
group Base location type to create Scene Graph
hierarchy. Groups inherit their attributes
from /root/world. The types assembly and
component contain the same attributes as
group.
rendererStatements This defines local renderer-specific settings
and has a different name, depending on
which renderer is used (for example,
prmanStatements and arnoldStatements).
attributeEditor.exclusiveTo string The scene graph location of the node that is
manipulated when using the interactive
manipulators.
bound List of six doubles defining two points that
define a bounding box. The order of the
values is xmin, xmax, ymin, ymax, zmin, and
zmax.
Bounds are in local (object) space, not world
space.
Group Attributes > attributeModifiers.<modifierName>
attributeModifiers.<modifierName> Subgroups are created for deferred
evaluation/loading of Attribute Modifier
Plug-ins or Attribute Scripts. The
scenegraphLocationModifiers attribute is a
legacy version of attributeModifiers and is
deprecated.
attributeModifiers.<modifierName>.type string The type of attribute modifier, for example,
OP_Python.
APPENDIX D STANDARD ATTRIBUTES | LOCATION TYPE CONVENTIONS