User guide

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Attribute and Location Type Description
viewer.default.drawOptions.smoothing string The smoothing setting used in the
Viewer.
viewer.default.drawOptions.pointSize float The point size used for drawing.
viewer.default.annotation.text string The text of the annotation.
viewer.default.annotation.color float3 The color of the annotation text.
Location Type Conventions
Location types follow specific conventions and contain a certain attribute structure. The following table documents
these attributes for the most common Location types.
Location Type or Attribute Type Description
Groups
Assembly Components are designed to be the
building blocks that assets can be made out
of. Assemblies are designed to be
structured assets that can be built out of
components or other assemblies.
As a convention for complex hierarchies, a
component is a building block that can
contain a hierarchy of geometry and non-
geometry locations, but it shouldn't contain
any assemblies or other components. This
convention is used by some tools in Katana
to reduce the amount of Scenegraph that
needs to be inspected to do certain things,
such as search for LookFiles that are being
used, with the assumption that no LookFile
is assigned deeper than any 'component'
location.
Group Attributes
APPENDIX D STANDARD ATTRIBUTES | LOCATION TYPE CONVENTIONS