User guide

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Attribute and Location Type Description
renderSettings.outputs.<passname>.
rendererSettings.locationType (not inherited)
string The type of location.
renderSettings.outputs.<passname>.
locationSettings.renderLocation (not inherited)
string The file path and name of the output.
/root/world
/root/world This group defines attributes that are
inherited by the whole world, for
instance, geometry, cameras, or lights.
Some attributes like the lightList are
inherited further down the hierarchy;
others like globals, however, define
universal settings and are not inherited.
globals.cameraList
(not inherited)
string[ ] The list of scene graph locations of
cameras; for example,
/root/world/cam/camera and
/root/world/cam/camera2.
/root/world > lightList.<light>
lightList.<light> A sub group for every light; for example,
/root/world/lgt/gaffer/light1.
lightList.<light>.path string Scene graph location of the light, for
example,
/root/world/lgt/gaffer/light1.
lightList.<path>.enable integer Defines whether the light is enabled.
viewer.default.pickable integer Defines whether the object can be
selected in the Viewer.
viewer.default.drawOptions.hide integer Defines whether the object/group is
visible in the Viewer.
viewer.default.drawOptions.fill string The fill setting used in the Viewer.
viewer.default.drawOptions.light string The lighting setting used in the Viewer.
APPENDIX D STANDARD ATTRIBUTES |