User guide
95
NOTE: The default values change when initially connected to a camera.
Control (UI) Default Value Function
cameraLocation /root/world/cam/camera Describes the location of the camera.
cameraLocation
Adopt
Scenegraph Selection
N/A The currently selected Scene Graph location is used to
populate the parameter.
Adopt Selected
Nodegraph Node
N/A Creates an expression from the currently selected Node
Graph node linking the Scene Graph location created by that
node to this parameter.
Select In
Scenegraph
N/A Selects the location specified by this parameter in the Scene
Graph tab.
geometry
near 1 (see note) Sets the near clipping plane for the specified camera.
far 10000 (see note) Sets the far clipping plane for the specified camera.
claimExclusivity No When set to No, the camera is not controlled by another node
in the Scene Graph and is effectively locked.
CameraCreate
The CameraCreate node is used to create a Scene Graph containing a camera. CameraCreate does not load the
camera from any file or product but instead builds an entirely new camera from the parameters you specify on this
node.
NOTE: LightCreate and CameraCreate are identical, except for the type of ScenegraphLocations they
create, and the population of the lightList vs. cameraList
TIP: To lock a camera's position after it's created, set claimExclusivity on the CameraCreate to No.
2 NODES A-C | CAMERACREATE