User guide

90
Control (UI) Default Value Function
attributeType double The type of the attribute that is overridden:
integer
double
float
string
group
groupInherit Yes Decides whether or not implicitly-created groups are inherited
lower in the Scene Graph hierarchy. For instance, creating
foo.bar implicitly creates the group foo. This group is either
inherited or not, depending on this parameter.
action: Create/Override: attributeType: integer, double, or float
numberValue 0.0 Sets the override value.
action: Create/Override: attributeType: string
stringValue none Sets the override value.
action: Create/Override: attributeType: group
groupValue N/A Collects a number of attributes into one group.
Drop Attributes Here N/A Middle-click and drag attributes from the Attributes tab to this
hotspot to use that attribute.
AttributeUpgrade
Converts the conventions from 1.x attributes to conventions for 2.0 attributes. The conventions that are supported
for conversion are attributeModifiers and scenegraphLocationModifiers (including AttributeScripts).
For example, if - in a 1.x version of Katana - you created an AttributeScript node in during attribute modifier
resolve mode instead of immediate, it created attributes at your matching CEL locations, like so:
.
|-- name = 'root'
|-- scenegraphLocationModifiers
| `-- AttributeScript
| |-- type = 'OP_Python'
| |-- args
2 NODES A-C | ATTRIBUTEUPGRADE