User guide

376
Control (UI) Default Value Function
smoothing inherit When the objects referenced by the CEL statement are being
displayed as points or lines, this parameter sets whether they
should be anti-aliased. The options are:
off - no anti-aliasing.
lines - when displayed as a wireframe, the objects are anti-
aliased.
points - when displayed using points, the objects are anti-
aliased.
both - when displayed as a wireframe or using points, the
objects are anti-aliased.
inherit - no object specific override, use the current default.
windingOrder inherit Sets whether the object has a clockwise or counterclockwise
winding order. The winding order determines which direction is
considered out from an object and which direction is in.
pointSize 4 Sets the size of the points when the object is rendered as a
series of points.
annotation
text None Sets the text to display with the geometry. When empty, no tag
is displayed.
color 0.4, 0.4, 0.4 Sets the default background color for any annotation text.
pickable Yes Sets whether the object is pickable or not.
VisibilityAssign
The VisibilityAssign node changes the visibility setting of objects in the scene. The attribute is inherited, thus large
sections of the Scene Graph can be made visible / invisible by assigning to common parents
A child can be explicitly set to visible even if its parent is not visible. For example, to render just one of several
siblings, set the parent's visibility to 0, and set the item to render's visibility to 1. All siblings that are not explicitly
marked will pick up the parent's visibility setting of 0, but the item to render will use its explicitly set value of 1.
The Scene Graph displays visibility of each Scene Graph item as icons.
6 NODES R-Z | VISIBILITYASSIGN