User guide
368
Control (UI) Default Value Function
defineOutputs primary shadow Acts like a render output device with override capabilities.
Select:
• no override
• primary shadow
• primary deepshad
• primary shadow, secondary deepshad
• primary color, secondary deepshad.
shadowBranch
resolution 512x512 Sets the resolution of the image(s).
pixelSamples 1.0, 1.0 Sets the sub-pixel sampling rate (X x Y samples)
zthreshold 0.9960, 0.9960,
0.9960
Sets the minimum opacity for objects to appear in shadow
maps.
deepshadowerror 0.01 Sets the allowable error in deep shadow generation, where 0
equals loss-less.
depthfilter min Sets the filter to use on depth (Z) values:
• min
• max
• average
• midpoint- calculates the depth as the midpoint between the
object that is closest to the viewpoint and the second closest
object.
ShadowManager
Control (UI) Default Value Function
Render Passes N/A
N/A Creates a new pass of the type associated with this node and
adds it to the pass list.
6 NODES R-Z | SHADOWMANAGER