User guide
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Control (UI) Default Value Function
respectMotionBlur Yes When set to Yes, constraints are adjusted to allow for the
target's motion within the time the shutter is open.
targetBounds Box The type of bounds to use for the target object(s):
• box - the screen window is constrained to fit the bounding box
of the target object(s).
• sphere - the screen window is constrained to fit a sphere that
encloses the bounding box of the target objects(s).
keepAspectRatio Yes When set to Yes, maintain the aspect ratio of the screen
window.
When set to No, modify the aspect ratio of the screen window
to fill as much of the frame as possible.
ShadowBranch
This node generates shadows from a pass (such as a beauty pass) as well as:
1. Pruning all light materials and optionally all surface materials from the scene, even if the materials have already
been resolved.
2. Providing quick access to some PRman options that you generally want to have set in a shadow render.
NOTE: More information on details of settings picked up in the parameters can be found in the
PrmanGlobalSettings documentation.
Control (UI) Default Value Function
pruneMaterials lights Sets the objects to prune:
• all - prunes all materials.
• lights - typically used to prune specific lights.
• lights and surfaces - prunes these, but leaves displacement
shaders.
• none - no pruning occurs.
6 NODES R-Z | SHADOWBRANCH