User guide
364
Control (UI) Default Value Function
cameraName /root/world/cam/camera Specifies the camera that the scene should be rendered
through. The field contains at path to the camera's location in
the Scene Graph.
renderer prman Specifies the renderer to use.
resolution 512x512 Sets the size of the output image.
overscan 0 Pads the data window of the resulting render by the specified
pixel amount on each side. The frame window is unchanged.
adjustScreenWindow No adjustment Adjusts the pixel aspect ratio to match one of the Device
aspect ratio's dimensions. Either the height or the width of the
screen window is adjusted to match the output resolution.
maxTimeSamples 1 Sets how many times a point is sampled when the shutter is
open. For animated parameters within Katana (such as
transforms), this is how many samples are evaluated from
shutter open to close. The higher the number, the more
accurate the motion blur.
shutterOpen 0 Specifies the timing of the opening and closing of the camera
shutter.
shutterClose 0
cropWindow 0.0, 1.0, 0.0, 1.0 Specifies the render crop window in normalized coordinates:
xmin xmax ymin ymax, starting in the upper left-hand corner.
The part of the image that renders has a dotted red line
around it.
Note: The dotted red line isn't displayed unless you are
viewing the RenderSettings node.
interactiveOutputs all Specifies whether all the AOVs are rendered during Preview
Render, or whether only the primary pass is rendered. If you
set the output to primary, the Local Assignment box turns
yellow to indicate that you are using local values.
ScaleConstraint
This node constrains the base object to the scale of the target object.
6 NODES R-Z | SCALECONSTRAINT