User guide

351
Control (UI) Default Value Function
name none
type varying float
params none
PrmanShadingNode
Control (UI) Default Value Function
name none
nodeType varying float
parameters
publicInterface
namePrefix
pagePrefix
nameRegExFind
nameRegExReplace
nameRegExFind
pageRegExReplace
Prune
The Prune node removes objects from a scene. Any location that matches the given CEL statement is removed from
the output. Any parent location that matches the CEL statement will also have all children removed from the output,
so there's no need to match all the children if you're pruning out an entire tree of locations. See also Isolate on
page286 and VisibilityAssign on page376.
Notes
5 NODES L-Q | PRMANSHADINGNODE