User guide
333
PrimitiveCreate
Adds a primitive geometry element to a scene such as sphere, cube, or cylinder as well as renderer procedural, rib
archive, brickmap and clipping plane.
Control (UI) Default Value Function
name /root/world/geo/primitive Describes the Scene Graph location where the object is
created.
type sphere Sets the type of primitive created (plane, sphere, etc.)
transform
interface SRT Values Sets the transform control layout:
• SRT Values - exposes the scale, rotation, and translation
controls.
• Transform Matrix - exposes a matrix to control
transformations.
transformOrder Scale Rotate Translate Sets the order in which transforms are applied:
• Scale Rotate Translate
• Scale Translate Rotate
• Rotate Scale Translate
• Rotate Translate Scale
• Translate Scale Rotate
• Translate Rotate Scale
rotationOrder XYZ Sets the order in which rotation is applied:
• XYZ
• XZY
• YXZ
• YZX
• ZXY
• ZYX
interface: SRT Values
translate 0.0, 0.0, 0.0 Controls light translation on the xyz axes.
5 NODES L-Q | PRIMITIVECREATE