User guide
332
PointConstraint
Applies a constraint that translates the base object to a point defined by the target object(s). See also
OrientConstraint on the previous page and ParentChildConstraint on the previous page.
Control (UI) Default Value Function
basePath None Defines the location of the object to constrain.
targetPath None Defines the location of the object(s) to constrain the object in
basePath to.
If you set multiple targets, then the constraint moves to the
average center of the objects.
baseOrigin Object Sets how the center of the base object is calculated:
• Object - uses the local origin of the object as the position of
the base object.
• Bounding Box - uses the center of the object's bounding box
as the position of the base object.
targetOrigin Object Sets how the center of the target object is calculated:
• Object - uses the local origin of the object as the target.
• Bounding Box - uses the center of the object's bounding box
as the target.
• Face Center Average - uses the face center average of the
object as the target.
• Face Bounding Box - uses the face center average of the
object's bounding box as the target.
allowMissingTargets No When set to Yes, silently ignore the constraint if its target is not
in the Scene Graph.
When set to No, produce an error on constraint resolution if the
target is missing.
5 NODES L-Q | POINTCONSTRAINT