User guide

311
Control (UI) Default Value Function
namespace none
makeInteractive Yes When set to Yes, you can drag objects in the Viewer and Katana
retains the information from the Viewer.
Add shader N/A Click to add a render specific shader to the material. The shader
available changes depending on the renderers installed.
action: create from LookFile
namespace none
makeInteractive Yes When set to Yes, you can drag objects in the Viewer and Katana
retains the information from the Viewer.
lookfile none
materialPath N/A
asReference Yes
action: create child material
makeInteractive No
Add shader N/A Click to add a render specific shader to the material. The shader
available changes depending on the renderers installed.
location none
action: edit material
makeInteractive Yes When set to Yes, you can drag objects in the Viewer and Katana
retains the information from the Viewer.
Add shader N/A Click to add a render specific shader to the material. The shader
available changes depending on the renderers installed.
location none
action: override materials
CEL none
attrs none
5 NODES L-Q | MATERIAL