User guide

31
Control (UI) Default Value Function
AI_RAY_DIFFUSE On Enable or disable double-sided visibility for global illumination
diffuse rays.
AI_RAY_GLOSSY On
Ray Flags > visibility
AI_RAY_CAMERA On Enable or disable visibility of the object to the camera.
AI_RAY_SHADOW On Enables or disables inclusion of the object when calculating
shadow rays.
AI_RAY_REFLECTED On Enables or disables reflection rays.
AI_RAY_REFRACTED On
AI_RAY_DIFFUSE On Enables or disables diffuse global illumination rays.
AI_RAY_GLOSSY On Enable or disable blurred reflection rays.
Ray Flags > autobump_visibility
AI_RAY_CAMERA On
AI_RAY_SHADOW On
AI_RAY_REFLECTED On
AI_RAY_REFRACTED On
AI_RAY_DIFFUSE Off
AI_RAY_GLOSSY Off
ArnoldOutputChannelDefine
Builds the parameters used by Arnold during render.
NOTE: driverParameters change depending on the selected driver.
2 NODES A-C | ARNOLDOUTPUTCHANNELDEFINE