User guide
303
Control (UI) Default Value Function
passes None Passes are typically render passes, but could also be
auxiliary baking passes for generating point clouds or
brickmaps. A LookFile can have one or multiple
passes.
To add a pass, select Add > Add Pass Input.
A new pass input is created on the node, and a pass
name field is added to the pass list. To change the
pass name, simply change the name text field
supplied.
Note: All pass names must be unique.
saveTo None Sets where to store the baked LookFile.
options
includeGlobalAttributes No When set to Yes, GlobalAttributes are stored in the
LookFile.
includeLodInfo No When set to Yes, the level of detail information is
stored in the LookFile.
alwaysIncludeSelectedMaterialTrees No When set to Yes, include all material locations at or
below the paths specified by
selectedMaterialTreeRootLocations without regard to
whether they are assigned to geometry within the
scope of the rootLocations paths.
Write Look File N/A Click to bake the LookFile.
LookFileGlobalsAssign
LookFileGlobalsAssign nodes associate a look file with the /root location and is designed to repeat the changes made
to that location (LookFiles for assets are assigned to the location of the asset).
Also see LookFileManager on page305.
5 NODES L-Q | LOOKFILEGLOBALSASSIGN