User guide

299
Control (UI) Default Value Function
Add Input N/A Menu option to add a new node
input and create an additional
level-of-detail location to store
its scene.
inputs > input0
minVisible 0 When the bounding box is
transformed to screen space, if its
pixel count is less than the
minVisible parameter, the object
is not displayed.
lowerTransition 0 When the bounding box is
transformed to screen space, if its
pixel count lies between the
minVisible and lowerTransition
parameters, the object is only part
displayed.
upperTransition 99999999999999997748809823456034029568 When the bounding box is
transformed to screen space, if its
pixel count is between the
upperTransition and
maxVisible parameters, the
object is only part displayed.
maxVisible 99999999999999997748809823456034029568 When the bounding box is
transformed to screen space, if its
pixel count is less than the
maxVisible parameter, the object
is not displayed.
LodSelect
This node removes all but one LOD (level-of-detail) location beneath the selected level-of-detail groups. The location
to keep is selected based on one of three attributes, either:
by index - select the level-of-detail location to keep based on its index in the child list of the level-of-detail group.
by tag - select the level-of-detail location to keep based on its info > componentLodTag attribute.
5 NODES L-Q | LODSELECT