User guide

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ArnoldObjectSettings
The ArnoldObjectSettings node is populated by the XML files located at ${KATANA_ROOT}
/plugins/Resources/Arnold4.1/GenericAssign. These parameter names and defaults can change between Arnold
versions and, as such, they are provided for you to change. In Katana 2.0v1 the available options as shipped are:
Control (UI) Default Value Function
Geometry
invert_normals Off Flips normal direction.
smoothing Off Controls normal interpolation between polygons.
flip_t none Inverts (flips) the objects T coordinates.
Geometry >Subdivision Surfaces
subdiv_type catclark Only affects subD meshes. Sets the type of mesh subdivision.
iterations 0 Only affects subD meshes. Controls the maximum number of
subD iterations. When set to 0, subD is off (plan polygons).
Setting to an integer n gives n iterations (e.g. if iterations=10
there are 10 iterations).
subdiv_smooth_
derivs
Off Only affects subD meshes. When set to on, this enables
calculation of dPdu and dPdv derivatives, allowing anisotropic
shaders to have a smoother appearance. This capability requires
storing roughly 100 extra bytes of data per vertex, per
keyframe, which is why it’s disabled by default.
Geometry >Subdivision SurfacesGeometry >Adaptive
subdiv_dicing_camera None Can adopt either Scenegraph selection, or Nodegraph selection.
2 NODES A-C | ARNOLDOBJECTSETTINGS