User guide
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This node is most often used to group nodes that have no input, but provide a Scene Graph location as an output.
For example, the GroupMerge node could be used to manage multiple PrimitiveCreate nodes, and the output Scene
Graph is all of the primitives merged together.
NOTE: When the GroupMerge node is first created, its type is not defined. You can create a node and then
add it to the stacklist by Shift+middle-mouse and dragging from the Node Graph to the node's list in the
Parameters tab. At that point, the GroupMerge is permanently typed as a group of the type of node that
was dragged in.
Control (UI) Default Value Function
N/A Creates a new node of the type associated with this node and
adds it to the node list.
N/A Brings up a searchable list to aid in selection.
/
N/A
Locks all nodes against editing. Unlocks all nodes for
editing.
[Right-click menu]
Ignore Selected
Entries
N/A Disables the selected nodes.
View At Location
N/A Sets the current view node to the selected node
Delete Selected
Entries
N/A Deletes the selected node.
Duplicate Selected
Entries
N/A Duplicates the selected node, creating a new copy of both the
node and matching its parameters.
Cut Selected Entries N/A Deletes the selected node and copies it to the clipboard.
Copy Selected Entries N/A Copies the selected node to the clipboard.
Paste N/A Paste the current clipboard node into this list.
Tearoff Parameters
Of Selected Entries...
N/A Create a new floating window with the parameters of this node
on a tab inside.
3 NODES D-H | GROUPMERGE