User`s manual

LEVEL
MAIN
8
0
dB
0
9
9
15
15
0
9
9
15
15
0
10
63 125 250 500
1K 2K 4K
8K
16K
10
10dB
30
63 125 250 500 1K 2K 4K 8K 16K
LEVEL
MONITOR
8
0
dB
0
9
9
15
15
0
9
9
15
15
0
10
10
30
10dB
8
SPOTLIG
HT
4. CONTROL ELEMENTS
15
Your PBM8.350 UM is equipped with a stereo graphic EQ for MAIN MIX, and a
mono EQ for MONITOR MIX. Each EQ provides 9-band fader controls. Via these
faders, you can boost/attenuate the selected frequency up to 15dB at a
preset bandwidth. When all faders are at the center position, the equalizer
output is flat response. They are used to modify the frequency "contour" of a
sound. Since there is no bypass switch, the EQ function will be activated as
soon as you turn on your PBM8.350 UM.
STEREO GRAPHIC EQ
This control is used to adjust the level of monitor output.
MONITOR LEVEL Control
This 4 segments LED display shows the monitor output level.
MONITOR LEVEL LED Display
This control is used to adjust the overall volume of main mix output.
MAIN MIX LEVEL Control
2. THE CONCEPT BEHIND5. PRESET LIST
No.
Preset
Description
Controllable parameter
Parameter Variable range
VOCAL 1 Simulate a room with small delay time.
Decay time
Pre-delay
0.8~1.1s
0~79ms
Simulate a small space with slight decay time.
0.8~2.5s
0~79ms
VOCAL 2
Decay time
Pre-delay
Decay time
Pre-delay
Decay time
Pre-delay
Decay time
Pre-delay
Decay time
Pre-delay
Decay time
Pre-delay
Decay time
Pre-delay
Simulate a large acoustic space of the sound.LARGE HALL
3.6~5.4s
23~55ms
Simulate a small acoustic space of the sound.SMALL HALL
1.0~2.9s
20~45ms
Simulate a studio room with many early reflections.LARGE ROOM
2.9~4.5s
23~55ms
Simulate a bright studio room.SMALL ROOM
0.7~2.1s
20~45ms
Simulate the transducers sound like classic bright
vocal plate.
PLATE
0.6~6.1s
10ms
TAPE REVERB
Simulate a record head and multiple playback heads
at intervals along the tape.
1.3~5.4s
0~84ms
SPRING REVERB Simulate the analog transducers' springs lightly
stretched sound.
MONO DELAY
STEREO DELAY
FLANGER
CHORUS
REV.+DELAY
REV.+FLANGER
REV.+CHORUS
Reproduce the sound input on the outputafter a
lapse of time.
Recreate the input sound on the stereo output with
different time.
Simulate to play with another person carryingout
sam e the notes on the same instrument
Recreate the illusion of more than one instrument
from a single instrument sound
Delay with room effect
Stereo chorus and large room reverb
Simulate the sound effect achieved by rotating horn
speakers and a bass cylinder
1.3~5.4s
0~35ms
60~650ms
210~400ms
37~73%
0.16~2.79Hz
0.5~5Hz
211~375ms
1.0~2.9s
0.16~2.52Hz
1.5~2.9s
0.5~4.74Hz
1.5~2.9s
Period
Period
Feedback
Rate
Rate
Delay period
Rev. decay time
Flanger Rate
Rev. decay time
Chorus rate
Rev. decay time
Decay time
Pre-delay
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
9
10
11
9
12
11
11
11
11
11
9
10
11
12