SERVICE MANUAL User Manual

ML4000 Service Manual 
15 
Gain Structure  Notes for the user. 
How the levels between the different signal stages 
are set up is referred to as the gain structure. For 
best performance it is important that the connected 
source signals are matched to the ‘normal operating 
level’ of the console. Similarly the levels of the 
connected amplifiers and destination equipment 
should be correctly matched to the console outputs. 
If set too high then the signal peaks will be clipped 
resulting in distortion, and if set too low then the 
signal-to-noise performance will be degraded 
resulting in excessive background hiss and noise. 
Using the Meters. The ML4000 provides metering 
at all important stages through the signal chain. For 
best results operate the console with the LED bar 
meters averaging around ‘0’ allowing the loudest 
moments to reach ‘+6’. Reduce the gain if the red 
peak LEDs start to flash. Note that the peak leds 
light 5dB before actual clipping to warn that you are 
nearing distortion and should reduce gain. The 
LED bar meters have a peak response with fast 
attack and slow release so that fast musical 
transients are accurately displayed. The VU meters 
have a slower attack so that the average levels are 
better displayed. Both types of metering are useful 
in live sound mixing. 
Matching a Source to the Console. Start by 
turning down the channel fader and send levels to 
prevent unexpected loud volumes reaching the 
main speakers and monitors. Adjust the GAIN 
control for an average ‘0’ reading on the channel 
meter. Press PAFL (in PFL mode) to listen to the 
signal using headphones, local or wedge monitor, 
and to view its level on the main LED and VU 
meters. Once the gain is correctly set you can raise 
the levels to bring the channel into the mix. Note 
that you may need to adjust the gain if you make 
significant changes to the EQ. Make sure that any 
equipment inserted into the channel is set to 
operate around 0dBu line level. It is best to first set 
the gain with inserted signal processors such as 
compressors switched to bypass. 
Matching the Console to Destination Equipment. 
The console produces a standard XLR output level 
of 0dBu for a meter reading of ‘0’. It can produce a 
maximum of +23dBu and is therefore well suited to 
driving equipment operating at nominal 0dBu or 
+4dBu while providing plenty of headroom. If you 
are connecting directly to a sensitive power 
amplifier it is advisable to turn down its input trim 
control if the normal console level is too high.  
Simply turning down the console output faders 
degrades the output stage noise performance and 
reduces the resolution of the fader movement. The 
output faders are best operated around ‘-10’ to ‘0’ 
for loudest average volume required. This allows 
plenty of additional headroom if you need it. 
Terminology. The normal operating level is the 
optimum signal level for best console performance, 
indicated by ‘0’ meter readings and resulting in the 
0dBu output level. The channels operate at 0dBu 
and the mix stages at –2dBu for extended 
headroom. Headroom is the extra level available 
above normal to allow for loud peaks before the 
signal becomes clipped resulting in audible 
distortion. The signal-to-noise ratio (SNR) is the 
difference measured in dB between normal level 
and residual noise floor (hiss) produced by the 
console electronics. The dynamic range is the 
sum of headroom and SNR representing the 
maximum signal range possible from quietest to 
loudest. 
Using the VCA Groups. Assigning a channel to 
one or more VCA groups lets those group faders 
control the level of its VCA element. Each fader 
provides up to +10dB boost. Note that the channel 
VCA allows a maximum combined fader boost of 
+10dB. Any more is simply ignored. It is best to 
operate the VCA group faders around their nominal 
‘0’ position. You can also use a VCA group to 
reduce the overall level of a hot mix without having 
to adjust all the channel faders. 










