User Manual

Allen & Heath  21  WZ
4 
16:2 and 12:2 User Guide 
Gain Structure 
How the levels between the different signal stages are set up is referred to as the gain structure. 
For best performance it is important that the connected source signals are matched to the ‘normal 
operating  level’  of  the  console.    Similarly  the  levels  of  the  connected  amplifiers  and  destination 
equipment  should be  correctly  matched  to the  console  outputs.   If  set too  high  then  the signal 
peaks  will  be  clipped  resulting  in  distortion,  and  if  set  too  low  then  the  signal-to-noise  perfor-
mance will be degraded resulting in excessive background hiss and noise. 
Using the Meters
  The MixWizard provides metering of inputs and outputs.  For best re-
sults operate the console with the main meters averaging around ‘0’ allowing the loudest moments 
to reach ‘+6’. Reduce the channel gain settings if the red peak indicators start to flash.  Note that 
the  peak  indicators light  5dB  before  actual clipping  to  warn  that you  are  nearing  distortion  and 
should reduce gain.  The LED bar meters have a ‘quasi-peak’ response with fast attack and slow 
release so that fast musical transients are accurately displayed. 
Matching a Source to the Console
 Start by turning down the channel fader and send 
levels to prevent unexpected loud volumes reaching the main speakers and monitors.  Using PFL, 
adjust the GAIN control for an  average ‘0’ reading on the console meters.  These automatically 
switch to show the channel pre-fade signal when PFL is pressed.  Listen to the signal using head-
phones or  local AB  monitor.    Once the channel gain is correctly set  you  can  raise the levels to 
bring the channel into the mix.  Note that you may need to adjust the gain if you make significant 
changes  to  the  EQ.    Make  sure  that  any  equipment  inserted  into  the  channel  is  set  to  operate 
around  0dBu  line  level.    First  set  the  gain  with  inserted  signal  processors  such  as  compressors 
switched to bypass. 
Matching  the  Console  to  Destination  Equipment
    The  console  produces  a 
standard  XLR  output  level  of  +4dBu  for  a  meter  reading  of  ‘0’.    It  can  produce  a  maximum  of 
+26dBu which is more than is usually required and therefore gives you plenty of headroom. If you 
are connecting to a sensitive power amplifier it is advisable to turn down its input trim control if 
the normal console level is too high.  Simply turning down the console output faders degrades the 
output stage noise performance and reduces the resolution of the fader movement.  The output 
faders are best operated around ‘-10’ to ‘0’ for loudest average volume required. This allows addi-
tional headroom if you need it. 
Terminology
 The normal operating level is the optimum signal level for best console perfor-
mance, indicated by ‘0’ meter readings and resulting in the +4dBu XLR output level.  The channels 
operate  at 0dBu  and the mix  stages at  –2dBu  for extended headroom.    Headroom  is the extra 
level available above normal to allow for loud peaks before the signal becomes clipped resulting in 
audible distortion.  The signal-to-noise ratio (SNR) is the difference measured in dB between nor-
mal level and residual noise floor (hiss) produced by the console electronics. The dynamic range is 
the sum of headroom and SNR representing the maximum signal range possible from quietest to 
loudest. 
Final word
… A little care with setting gain structure throughout the signal chain will give you 
the best performance and most manageable control of the mix. 
+1
+3
+6
-12
-16
-9
-6
-3
-1
-20
0
+9
-30
-40
-50
-60
-70
-80
-90
+12
+16
+20
SIGNAL-TO-NOISE RATIO
DYNAMIC RANGE
HEADROOM
CLIPPING
NOISE
NORMAL OPERATING RANGE
SIGNAL
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