User guide

Chapter 2
PileOn check
When checked, the played cue does not stop cues that are currently playing.
Note: "Pile-On" cues are automatically "cleared" when the duration of the cue is
complete.
For example, a "clear Cue" would not be needed for a short cue of 1 second long.
Lights are always held at the last level if no other cues are actively running (in
other words, not completed their time duration)
Loop check
Loop the cue at the end. Does not apply to follow SMPTEfiles.
Follow SMPTE
Have the cue jam-sync to SMPTEtime. In other words, as the SMPTEruns, the
cue dmx data will "scrub"to the appropriate time. The starting time of the cue data
can be set in theSMPTEStart Time box. If no SMPTE start time is checked, the
SMPTEtime that was saved when the cue was recorded will be used.
Fade-In Time
When checked, the current DMXchannel value will fade into the first cue dmx
value in the specified time.
Play button
Start playback
Stop All button
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