Specifications

Alcorn McBride Light Cue Pro User’s Guide • July 15, 2010 Page 25
Select Cue
Description: This command causes the Light Cue Pro to select the specified cue
number for play. Once this command is sent, the next Play
command causes the specified cue to play from the beginning of
the file. The unit defaults to cue #1 at power-up.
Command Bytes: nnnUuSE<CR>
where nnn is the cue number in ASCII.
u is the universe number – use * for all
Message Response: R<CR>
Examples: Select cue 215 on Universe 1. "215U1SE"<CR>
Select cue 4 on all Universes. "4U*SE"<CR>
Play
Description: This command causes the Light Cue Pro to play a cue. If no cue
number is given, the cue number is used that was specified with the
“Select Cue” command. Bytes are included for crossfade time from
the current look to the first look of the selected cue. This command
is used when no SMPTE synchronization is required.
Command bytes: hhmmssffnnnUuPL<CR>
where hhmmssff is the crossfade time in hours, minutes, seconds,
and frames. (optional).
nnn is the cue number (optional)
u is the universe number – use * for all
Message Response: R<CR>
Examples:
1. Play cue 2 with crossfade time of 00:00:03.15 to Universe 1
"000003152U1PL" <CR>
2. Play with previously searched cue withcrossfade time of
00:01:10.20 to Universe 3
"00011020U3PL" <CR>
3. Play cue 2 to Universe 4 with no crossfade
"2U4PL"<CR>